Handlebars provides the power necessary to let users build semantic templates. In versions 4.0.0 through 4.7.8, a crafted object placed in the template context can bypass all conditional guards in `resolvePartial()` and cause `invokePartial()` to return `undefined`. The Handlebars runtime then treats the unresolved partial as a source that needs to be compiled, passing the crafted object to `env.compile()`.
Because the object is a valid Handlebars AST containing injected code, the generated JavaScript executes arbitrary commands on the server. The attack requires the adversary to control a value that can be returned by a dynamic partial lookup. Version 4.7.9 fixes the issue.
Some workarounds are available. First, use the runtime-only build (`require('handlebars/runtime')`). Without `compile()`, the fallback compilation path in `invokePartial` is unreachable.
Second, sanitize context data before rendering: Ensure no value in the context is a non-primitive object that could be passed to a dynamic partial. Third, avoid dynamic partial lookups (`{{> (lookup ...)}}`) when context data is user-controlled.
Attack Parameters
Impact Assessment
CVSS Vector v3.1
Weakness Type (CWE)
Vulnerable Products 1
| Configuration | From (including) | Up to (excluding) |
|---|---|---|
|
Handlebarsjs Handlebars
cpe:2.3:a:handlebarsjs:handlebars:*:*:*:*:*:node.js:*:*
|
4.0.0
|
4.7.9
|